Re: [clutter] Is clipping working?

From: Matthew Allum <mallum@openedhand.com>
Date: Mon Aug 07 2006 - 15:45:07 EDT

Hi;

On Mon, 2006-08-07 at 21:02 +0200, Frédéric Riss wrote:
>
> I'm currently toying with clutter, and I tried to use
> clutter_actor_set_clip in one little program.
>
> First thing: it seems not to work :-) The program hangs while rendering.

Hmm, not good.

> Here's a backtrace of the hang:
>

[snip]

>From the backtrace it at least looks on the surface like its not
clipping causing the crash. Is it possible you could post me the full
source ?

>
> Even if it worked, I'd like to get a bit more details about the function
> semantics. Are the clipping coordinates relative to the actor itself? If
> applied on a group, will it clip children?
>

Yep it'll relative to the actor itself and if applied to a group,
children should be clipped also. Beware clipping is limited current to
2D plane, which sucks. Its pretty basic in how its implemented
currently.

  -- Matthew

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Received on Mon, 07 Aug 2006 20:45:07 +0100

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