2007/8/27, Matthew Allum <mallum@openedhand.com>:
>
> Hi;
> One idea I've had is a ClutterTextureProxy which would release texture
> memory under
> defined conditions (i.e goes to position offscreen) by unrealizing an
> underlying texture to free memory but still behave API wise like it was
> still there. Still thinking about this..
That would be pretty useful, at the end of the day, clutter is all about
hiding low level complexity to the API user. I think I'm going to focus
into the
I think I'm going to focus on the AsyncActor and the PendingTaskActor for
now, and if we can figure out what to do with the memory thing, I would
straighforward for it.
For very high level and very specific
> functionality we've talked about creating a separate clutter-extras or
> some such package.
Good idea, I don't really want to put it upstream rather than putting it in
a visible place so people can take advantage of it if it results into
something useful.
Many thanks;
Np, thanks for the input.
-- Matthew
>
>
-- Un saludo, Alberto Ruiz ------=_Part_155956_11938915.1188266074423 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline <br><br><div><span class="gmail_quote">2007/8/27, Matthew Allum <<a href="mailto:mallum@openedhand.com">mallum@openedhand.com</a>>:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> Hi;<br> One idea I've had is a ClutterTextureProxy which would release texture memory under<br>defined conditions (i.e goes to position offscreen) by unrealizing an<br>underlying texture to free memory but still behave API wise like it was <br>still there. Still thinking about this..</blockquote><div><br>That would be pretty useful, at the end of the day, clutter is all about hiding low level complexity to the API user. I think I'm going to focus into the <br><br>I think I'm going to focus on the AsyncActor and the PendingTaskActor for now, and if we can figure out what to do with the memory thing, I would straighforward for it.<br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> For very high level and very specific<br>functionality we've talked about creating a separate clutter-extras or<br>some such package.</blockquote><div><br>Good idea, I don't really want to put it upstream rather than putting it in a visible place so people can take advantage of it if it results into something useful. <br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Many thanks;</blockquote><div><br>Np, thanks for the input. <br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> -- Matthew<br><br></blockquote></div><br><br clear="all"><br>-- <br>Un saludo,<br>Alberto Ruiz ------=_Part_155956_11938915.1188266074423-- -- To unsubscribe send a mail to clutter+unsubscribe@o-hand.comReceived on Tue, 28 Aug 2007 02:54:34 +0100
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